The soldier will see the footprints in the snow and come over to investigate, hopefully walking right into the trap. The Sapper should place a remote control explosive along the half-track's path, at the northernmost point. The game... Read Full Review, they don't make games like these anymore weh weh weh. When I had finished that, I found another challenge: going through Back in 1998 when it came out, I played it so much that I knew how to beat each mission my eyes closed(not literally of course, but you know what I mean). Scroll down to read our guide named "Complete Walkthrough" for Commandos: Behind Enemy Lines on PC (PC), or click the above links for more cheats.
Anyway, have fun. The Spy must then kill the soldier at the top of the map while the patrol is headed south, then quickly run after the patrol and distract them so they continue looking south, just past the barracks. When killing the two soldiers near the ramp down, be careful you are not seen by any of the soldiers below. all the missions again with an additional goal: getting The first is located in the center of the map, near the southern edge, while the latter is in the southeast corner. Detonate the explosive as the vehicle drives over it. ALL RIGHTS RESERVED. QUIT GAME. The Green Beret must climb the wall and lower the ladder so the rest of the Commandos can enter the compound. After killing the individual soldiers in the area, sneak the Green Beret into the village and place an explosive barrel near the door of the barracks.
Use the tank to kill all reinforcements from the barracks near the airfield. This edit will also create new pages on Giant Bomb for: Until you earn 1000 points all your submissions need to be vetted by other The Sniper is pretty much good for only one thing-shooting soldiers at long range with his precision rifle. This process takes no more than a few hours and we'll The Green Beret and Marine begin north of a fishing village. Now the Sniper must shoot the soldier standing by the wall, next to the road, south of the gun on the plateau. While each carries a pistol, the Germans are carrying rifles or machine-guns. Things Ghost of Tsushima Doesn't Tell You. First eliminate the three on the outside and then those inside the camp. He can then use the phone to distract the soldier near the clothesline, giving the Spy the opportunity to get the uniform and put it on. Introductie ----- Commandos: Behind Enemy Lines is een geweldig strategiespel dat een echte strategieliefhebber gewoon moet hebben. Team: Green Beret, Marine, Sapper, Driver, Spy. Kill the soldier near your starting position, then the one in the western corner of the building by scaling the wall. After each kill, carry the body through the gate and deposit it near the door of the building east of the gate. Kill the other three soldiers silently and get the Marine to the river's edge. Commandos: Behind Enemy Lines > Guides > V-Man's Guides This item has been removed from the community because it violates Steam Community & Content Guidelines.
© 2020 GIANT BOMB, A RED VENTURES COMPANY. Game » Then move the Green Beret up the plateau to place an explosive barrel next to the gun. As they are walking away, run up behind them and knife the rear soldier. A jeep will arrive to pick up you team when the mission is accomplished. While the guards are distracted by it, the Driver must jump into the truck and then run them over while driving fast. Wait until the patrol boat passes, then the Marine can row two of his teammates across at a time in the boat. This option will let you leave the exciting world of Commandos and return to mundane reality. achieved this. comments on these pages. Your team of three Commandos begins separated from one another as well as from the objective. Commandos is a unique type of game requiring careful planning and execution. The Green Beret, along with the Sapper and his trap, can then clear out the remaining soldiers in the southeast. Format multiple images into a tidy layout.
Send him across the dam, and into the power station to shut off the electric fence. Then quickly run to distract the patrol near the gun at the end of the compound while the Driver and Sapper enter through the gate.